![]() ![]() Timecycp.dat has amb_obj for 10pm set to 163 163 163 A summary of differences found so far follows.ĭifferences between timecyc.dat and timecycp.dat on the PS2: Yes there are, observable to anyone who has access to the files from both versions of the game. There are no differences between the timecyc's I guess I put a conclusion to this topic right about now. There is honestly nothing from stopping you going back to the 'superior' ps2 version with all those effects you believe it has, despite the game not actually implementing them on that platform. It pisses me off when people like you are NEVER happy with what they have got, whether it be better or worse. You are asking for more of the same help when you already have the answers. ![]() So again, you are thinking it looks different when it really isn't. PS2 also does not have dynamic shadows, only square shades of darkness under vehicles and bikes. Meaning the same sky, "reflections", weather appearance, the whole thing. Right now, like he said, they are identical. If you even paid any attention to Dexx's posts, you would know that now you'd be changing the timecyc so that it is different to PS2. So in order to have the exact PS2 sky, do I have to change the Timecyc.dat manually cause there's a little tool for that ![]()
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